Places in Habitica

Illustration by UncommonCriminal

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Sometimes, in using Habitica as a productivity app, we lose sight of why it’s so effective: the game! This month’s highlighted Wiki post focuses on some of the lore of Habitica. Take a moment to discover a little more about the Habitican world through which we run as we complete our tasks and battle each Boss — remember to pack a raincoat for the Taskan Countryside, and wrap up warm to scale Mount Habitica to meet the Unicorn Queen…

Habitica is the name of both the Habitica game, and the imaginary world in which events in the game take place. It contains many locations, including virtual locations that can be visited in the game, other locations that are only mentioned in the game, and locations that are unofficial and have been imagined by members of the Habitica community.

Get a geography lesson from the full article here!

Quest Shop

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It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

One of the ways Habitica encourages you to complete your tasks is the Quest system, where you can accumulate damage or collect items by completing your tasks… and where you get damaged by bosses if you fail to complete all your Dailies! So the Quest Shop is one of the most important locations on Habitica, and the Wiki has a great article explaining just what you can find there, and what it all means. Here’s an excerpt:

When shopping, you can learn a lot about a quest simply by looking at its icon.

Each scroll in the Quest Shop shows a picture that represents its contents. Quest lines are numbered and all display the same picture, which is related to the final boss in the line. Pet quests show a picture of an egg that matches the pet contained inside. The number of scrolls the player currently owns appears in the top right corner within a grey circle. If a scroll displays a lock icon, prerequisites must be met before it can be bought. To see the name and difficulty of a quest, hover over the scroll. Collection quests will also show the number of objects to be collected.

Check out the full article for all the details!

Mage

Illustration by James Danger

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Once you get to level 10, you’ll have the opportunity to change from being a Warrior to become a Healer, a Rogue or a Mage! If you’re freezing up at the idea of that decision, don’t worry: that’s why we’ve been highlighting the Wiki articles about each class. They have tons of information about how each class works and what the advantages are. Here’s the intro to the world of being a Mage:

The Mage (previously known as the Wizard) is a class that citizens of Habitica can select when they reach level 10.

Mages gain experience and mana points (MP) faster than other classes, and also have good rates of earning gold and drops. Mages can cast skills on tasks to deal additional damage to bosses or preserve their own streaks. Mage skills can also affect the player’s party by buffing Intelligence or restoring other party members’ MP. They are powerful allies to have for dealing damage and recharging skills during boss battles.

Mages are versatile, fast at levelling and powerful in a Boss battle, so if that sounds appealing, get ready to up your staff! If you’d like a little more information first, check out the full article so you can learn the benefits of Burst of Flames, or just how the neat the Mage outfits are.

Don’t forget, we’ve also just completed a series of Use Case Spotlights about each class, if you’re still looking for ideas!

Rogue

Illustration by James Danger

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Once you get to level 10, it’s time to choose your Class! A lot of users find it hard to make that decision, especially the first time. That’s why this month’s highlighted article is all about the Rogue Class, and all the things that you can do once you’re dual-wielding your weapons! Here’s a quick intro from the Wiki page:

Rogues earn more gold and find drops more often than other classes. They also earn more frequent and rewarding critical hits. Their skills can generate gold and experience from tasks, provide their party with a buff to gold and drop earning rate, and allow the Rogue to dodge damage that originated from missed Dailies. They are valuable allies to have in collection quests.

So if you have draconic tendencies and need to earn plenty of gold preparatory to heaping it up in a pile and sleeping on it, or you love stockpiling food to feed your pets, the Rogue Class might well be for you! Check out the full article here to learn more about how to Backstab your tasks, earn those Hook Swords, and dodge your undone Dailies!

And don’t forget to keep an eye out for this month’s Use Case Spotlight as well, which highlight other users’ tips and tricks for making the most of the Rogue class!

Healer

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Once you get to level 10, you have the choice of choosing a Class, but many people find themselves stumped when it comes to making a decision. This month’s highlighted article is all about the Healer Class, and all the things that become possible when you have access to the Healer skills! Here’s a quick intro from the Wiki page:

Healers have a high defense against damage and gain experience and mana quickly. Their skills allow them to heal themselves and other players in their party, provide their party with a defense buff, and reduce the redness of tasks to reduce the amount of damage the tasks deal to them. They are valuable allies to have to boost health in battles against strong bosses.

If you’re feeling the itch to help heal your Party members, maybe this is the Class for you. Check out the full article here to learn about the items you get access to, just what Searing Brightness is, and much more. Don’t forget to keep an eye out for this month’s Use Case Spotlight as well, which will be highlighting other users’ tips and tricks for making the most of the Healer class!

Warrior

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Illustration by James Danger

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

When you start Habitica, you enter our world as a level 1 Warrior, with a Training Sword to brandish at your tasks. As soon as you hit level 10, you can choose a new Class to continue your adventure, but there are lots of benefits to sticking with Warrior. This month’s highlighted Wiki article is all about the Warrior Class, describing the attributes, gear and skills that are important when you buckle on your sword and take up a shield. Here’s a little intro:

Warriors deal high damage to bosses and have more (and more powerful) critical hits on tasks, while also having good defense against task-based damage. Warrior skills can deal extra damage to bosses, increase the warrior’s own defense, and buff party members’ strength and defense. They are powerful allies to have for dealing damage in boss battles.

Sounds great, right? You can check out the full article for all the details on the Wiki!

Enchanted Armoire

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Illustration by Vampitch

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

This month’s highlighted article is about the Enchanted Armoire! If you haven’t met this charismatic piece of furniture before, you’ve been missing out on the opportunity to get new Equipment and extra food items… and on the chance to wrestle with it (careful, it plays dirty!) for Experience to help you level up. Designed to offer new equipment every month, the Enchanted Armoire is a great way to keep things interesting when you’ve got all your Class gear! The Wiki has all the info:

The Enchanted Armoire is a reward that is permanently available to all players as of October 25, 2016. It costs 100 gold each time to open. (Previously, it only became available to players after they had earned an Ultimate Gear achievement.) Note that using the Armoire will award the player a piece of special equipmentexperience, or food; however, the Armoire itself will not appear in players’ inventories.

You can read the full article on the Wiki! There’s even a table with all the items you could earn by using the Enchanted Armoire… and it’s not all serious adventuring gear: we’re big fans of sillier items like the Paper Bag and the Comical Arrow!

Burnout

Illustration by draayder

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Burnout is a serious problem when it comes to productivity. That feeling that you just don’t care whether you’ve done everything on your to do list — in fact, everything is just way too exhausting. It can be a problem for Habiticans too, whether it’s because your dailies have become overwhelming or because you can’t seem to use it to motivate yourself anymore. This month’s highlighted Wiki article has some tips about how to deal with burnout in a healthy way, with tips for all kinds of burnout. Here’s an excerpt:

Setting high goals can encourage users to push themselves, but they still need to be attainable. If you frequently miss Dailies, the game can become more punishing than rewarding. For example, players may start with a requirement that they exercise for half an hour a day. If this turns out to be too much, there’s a risk that they will avoid it and get no exercise at all.

Check out the full article here! There’s a lot more discussion and advice on that page which could help you battle the dreaded burnout.

Don’t forget that the social side of Habitica is packed with people just waiting to share their tips and tricks with you, as well!

Dailies

Illustration by Vampitch

It’s Wiki Wednesday! Once a month we highlight a helpful post from the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

Most people use Dailies as the core of their Habitica experience, using them to set up routines and make sure they get things done. Despite the name of the task type, “Daily” doesn’t have to mean “Everydaily” — this task type is actually really flexible. To tell you all about it, here’s a teaser from the Wiki:

Dailies are used to track tasks scheduled in a known, repeatable fashion. This allows the player to incorporate a task into their everyday routine (for example: working out, flossing) or into a weekly routine (example: Saturday morning, call to Mom). To view other examples of Dailies, refer to Sample Dailies. There is no limit to the number of Dailies the player can create.

Note that even though this feature is named “Dailies”, the player can set the Daily to repeat at other intervals on a schedule. For example, a Daily can repeat every two days, once every Saturday, etc.

Check out the full article! The page has all kinds of advice on how Dailies work, so if you have any questions then it’s a great place to start.

Group Plans

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Illustration by stefalupagus


It’s Wiki Wednesday! Once a month we highlight a helpful post from 
the Wiki with tips about productivity, wellness, and optimizing your use of Habitica!

One thing that comes up a lot around Habitica is, “How can I share my tasks with other people?” This month’s highlighted Wiki article is all about one of the features that lets you do just that: Group Plans! We’ll let the Wiki Wizards take it from here:

Group plans are a way of supporting Habitica while providing a more group-centered experience by allowing members to share tasks. Groups who may wish to use a group plan include families, health and wellness organizations, employee teams, or anyone with overlapping tasks.

Need to bone up on how to create one? Want to check out the benefits you get (like that Jackalope Mount)? Need to check how to add or remove members? Just need more info about what a Group Plan is? The Wiki covers it all here!